Some of the developers of D&D themselves, like Mike Mearls,, instead choosing to build encounters that make sense for the story.ĭuring this episode, Jeremy Crawford shined a lot of light onto what Wizards of the Coast expected when it came to D&D combat encounter building. The official approach to D&D combat encounter building has changed since its release, most recently with the release of the combat encounter charts in Xanathar's Guide to Everything.
Since the release of the fifth edition of Dungeons & Dragons, I've had two obsessions: narrative combat and D&D 5e encounter building guidelines. It's a wonderful episode and one I highly recommend listening to. On an episode of Dragon Talk, D&D developer and rules sage, Jeremy Crawford, spent a good deal of time digging deep into encounter building, particularly into building combat encounters. New to Sly Flourish? Start Here! Jeremy Crawford on Encounter Building